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171.00 Patch Notes

Discussion in 'ARK: Survival Evolved' started by Daphonic, Jun 5, 2015.

  1. Daphonic

    Daphonic Gentleman Viking Grand Elder Elder

    171.00 (ETA "Today, June 5th, EST")
    Drake [Developer]

    "Sorry for the delay on 171 all -- actually I passed out in front of the computer monitors here :-P

    Back at it now, working to wrap up the patch. Lead engineer arrives at the office shortly, we'll be putting in the likely fix for the infinite loading screen and running it through some tests prior to release. (This should also resolve any remaining black screen issues)."

    Posted at roughly 5:30am PST/8:30am EST.

    • Tamed dinos now look at allies when they're nearby, to increase realism :)
    • Added a loading progress meter to avoid the appearance of frozen game stalls, and fixed another blackscreen/infinite load case.
    • Added a "Difficulty" slider for Local/Custom Servers that scales the levels of the creatures encountered, along with the quality of loot (but not quite linearly with each other, so you can expect a tougher challenge overall as that slider goes up!).
    • Added the capability to choose respawn region upon each player respawn. Set 12 spawn regions, rather than 4.
    • Added code now for flyers to not follow you into water, and land creatures to have a depth limit they're willing to follow you to :)
    • Adjusted various Quality Group graphics settings to increase performance on each tier.
    • You can now properly apply the ARK Founders' Parasaur Saddle Skin, to the Parasaur Saddle :)
    • Increased the length of time for dead player bodies/inventories to decompose, to 20 minutes
    • You can now whitelist specific SteamID's that will always be granted access to your server, even when it's full (typically used for admins to get in).
    • Console key can now be rebinded through the Options Menu
    • All Host Game options are now visible in the in-game launch menu (which also affects singleplayer), as well as saved in INI for easy access
    • Fixed an issue where sometimes no servers would return
    • Server Player counts should finally be fixed in-game
    • Downloading ARK Data Characters into other Servers will no longer lose them
    • You can now rebind the Arrow Keys properly (strafe, turn, whatever you want)
    • On your server, you can now use 'cheat' or 'admincheat' to cheat after logging in as and admin. "cheat broadcast MessageString" will now let you broadcast a server message to everyone on your server (which also force displays the chat).
    • Note that you can also set a Message-Of-The-Day here:
    • [MessageOfTheDay]
    • Message=Hello and welcome to my ARK Server! :-D
    • Added an option to hide the Server Name from your Pause Menu, so that streamers don't have to give away what server they're playing on.

    • Your last server filter settings now save and restore

    • Argentavis now has a very limited (60% reduced) targeting range for live creatures, but his targeting range for corpses has been boosted by 40%. So watch out if you've got a dead body around, you might want to get out of the way :) . In any case, this is more true to their real-world likely behavior and will make them grief less.

    • Your riding character now looks in the direction your camera is facing, along with your mount.

    • Fixed a silly enemy pathing case that would make them needlessly turn around a lot in tight confines.

    • Reduced default Dino following distance by 50%

    • You can now craft directly from within your pet's inventory
     
  2. alclarity

    alclarity Member

    New update installed at 6:40 AM (PST)

    171.7
    - Q in the Inventory Menu toggles Item Text Overlay Mode, which will remove all the non-critical text overlays from the item icons, such as name, type, etc.
    - Fixed numerous server and client-side crashes.
    - Fixed getting your body or tribe taken over by someone else -- no more Invasion of the Body Snatchers!
    - You can now search for sessions "by name" within the In-Game Browser UI
    - Changed coordinates on Map Marker placement to Latitude First, Longitude Second, as it should be!
    - Fixed -nomansky option which you can also access via the game's Steam Launch Options to properly not initialize the dynamic sky system. Use this launch option if you're getting video driver crashes, and it'll resolve them! however your sky system will be simpler, for now.
    - No longer lose performance after singleplayer savegame loads! Still needs more testing for possible side-effects!
    - Added LAN support. LAN games will now appear on the server browser via the server filter type dropdown. Happy LAN gaming!
    - Fixed Server Download Dino crash and prevented losing uploaded dinos.
    - Players now have to breathe when submerged in water, and on a dino.
    - Arrows will no longer phase through all solid objects and hit people on the other side.
    - Crops will now take an extremely long time to spoil if they are watered and fertilized correctly.
    - Crop yield is now 2x.
    - Structures now have 50% increase damage resistance globally.
     

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